Meta shares dip is proof metaverse plan never really had legs

Virtual reality gamble is not paying off as Mark Zuckerberg appears to be going out on a limb with avatars

After shares in Facebook’s parent, Meta, slumped by as much as 25% in the wake of abysmal quarterly results, critics intensified their calls for its chief executive to abandon his astronomically expensive pivot to the “metaverse” – a 3D virtual world intended to replace much of real-world socialising.

“The cost of Mark Zuckerberg’s metaverse ambition is clearer than ever,” said Rachel Foster Jones, a thematic analyst at GlobalData. “Meta has put its entire business on the line for the metaverse, which still doesn’t exist, and the gamble is not paying off.

“Meta has been too busy attempting to push the metaverse that it has run its core ad business into the ground, and a string of poor results has taken its toll on investor confidence.”

Meta has spent phenomenal sums of money on the metaverse since the project was announced, including more than $100bn (£86bn) on research and development (R&D) and product development in the sector – $15bn in the last year alone.

Even for the world of tech, in which trillion-dollar valuations are increasingly common, those figures are hard to explain.

Sony, which generates a full quarter of its $15.5bn quarterly revenues from video games, spends less than $5bn a year on R&D – not just for its metaverse-aligned PlayStation VR product, nor even for its entire PlayStation line, but for its entire company, which includes consumer electronics and photography businesses as well, according to its annual results.

Facebook’s R&D expenditure on metaverse technology alone rivals Apple’s reported expenditure for its entire business, which came in at $22bn in 2021. Like Meta, Apple is developing a “mixed reality” headset, but its expenditure also covers its long-term automotive project, as well as R&D for its array of extant consumer items, including every Mac, iPhone, Apple Watch and AirPod under development.

“Zuckerberg has let the narrative of the metaverse take over the company, and investors are concerned about plunging more money into this endeavour,” Foster Jones said. “The metaverse will probably not be profitable for another decade, and threats of hiring freezes are not enough to convince investors that Meta is focusing on what will pay the bills now.”

Instead, the company is predicting a further increase in capital expenditure, with costs rising more than 10% over the course of 2023. New datacentres and infrastructure to run the virtual worlds that the company is operating will cost money and provide little immediate return, said Ben Barringer, an equity research analyst at Quilter Cheviot.

“This all comes on a backdrop of weak global economic growth, competition from TikTok and BeReal for eyeballs and competition from Netflix and Disney+ for advertisers, concerns around the profitability and RoI [return on investment] of the metaverse, and the ever-present threat of regulation.”

Underlying the concerns about cost is a deeper question: where is all the money going? The company’s virtual world, Horizon, is far from industry-leading, with its simplistic appearance drawing unflattering comparisons with Linden Labs’ 2003 cult hit Second Life or Sony’s 2008 metaverse flop PlayStation Home.

Its recently released Quest Pro headset has drawn headlines for its capability – but also for its eye-watering $1,499 price. And while Zuckerberg proudly demonstrated one in-development feature for its Horizon avatars in October – legs – the next day it quietly revealed that the footage was pre-rendered from motion capture, not generated by the new headset.

It should have been a warning for the results to come: Facebook’s metaverse doesn’t have legs.

Contributor

Alex Hern UK technology editor

The GuardianTramp

Related Content

Article image
‘The metaverse will be our slow death!’ Is Facebook losing its $100bn gamble on virtual reality?
The company now known as Meta has spent staggering amounts on creating an immersive successor to the traditional 2D internet. But what has it got to show for it, apart from 11,000 job losses?

Steve Rose

07, Dec, 2022 @6:00 AM

Article image
Mark Zuckerberg’s metaverse is a joke not shared equally with investors | Nils Pratley
Meta’s share price is down 73% in 2022 but Facebook investors can’t force the boss to change course

Nils Pratley

02, Nov, 2022 @6:50 PM

Article image
Why Mark Zuckerberg had to announce 11,000 job cuts at Meta
Company thought rise in online activity would last, rivals stole its users, and metaverse was too uncertain for shareholders

Alex Hern

09, Nov, 2022 @6:37 PM

Article image
Job cuts and falling shares: how did it all go so wrong for the US tech sector?
As Amazon axes 18,000 roles and Tesla loses 65% of its value, we examine the causes of the glitch hitting Silicon Valley

Dan Milmo Global technology editor

06, Jan, 2023 @2:00 PM

Article image
Meta’s virtual reality project will finally have legs – literally
Avatars in Mark Zuckerberg’s Horizon have so far hovered above ground with bodies ending at waist

Alex Hern

12, Oct, 2022 @1:16 PM

Article image
The Guardian view on big tech: pop! goes the bubble | Editorial
Editorial: The behemoths of Silicon Valley face some serious shrinkage and a reckoning with the societies they work in

Editorial

10, Nov, 2022 @7:02 PM

Article image
Mark Zuckerberg should quit Facebook, says Frances Haugen
Whistleblower says a new CEO should prioritise online safety over Meta restructure

Dan Milmo in Lisbon

01, Nov, 2021 @10:35 PM

Article image
Facebook’s first ever drop in daily users prompts Meta shares to tumble
Mark Zuckerberg says company faces tough competition for attention from rivals such as TikTok

Dominic Rushe and Dan Milmo

03, Feb, 2022 @11:16 AM

Article image
Facebook owner Meta to sack 11,000 workers after revenue collapse
Mark Zuckerberg says firm overinvested at start of Covid, adding ‘I got this wrong’

Alex Hern UK technology editor

09, Nov, 2022 @12:55 PM

Article image
WhatsApp criticised for plan to let messages disappear after 24 hours
Children’s charities say change creates a ‘toxic cocktail of risk’ by making detection of abuse more difficult

Dan Milmo Global technology editor

06, Dec, 2021 @7:43 PM