World of Warcraft

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Pushing Buttons: do games have to be a neverending story?
Destiny, Call of Duty and other epics expect you to play not for hours but for years. This endless games monoculture isn’t just bad for players – it’s bad for innovation

Keza MacDonald

26, Jul, 2022 @10:55 AM

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Would you play a video game for 500 hours?
Modern video games boast longer and longer playtimes – but does the idea of spending hundreds of hours on a game make you feel excited, or exhausted?

Keith Stuart

12, Jan, 2022 @10:00 AM

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Video game giant Blizzard celebrates 30 years with Diablo II Resurrected
The developer’s BlizzCon virtual convention announced the return of classic games including World of Warcraft – and looked ahead to future releases

Jay Castello

23, Feb, 2021 @12:30 PM

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Afros in Azeroth: the quest for diversity in World of Warcraft
Sixteen years after its launch, World of Warcraft is finally introducing diverse skin tones, facial features and hairstyles. Game director Ion Hazzikostas explains why now

Elle Osili-Wood

02, Dec, 2020 @2:30 PM

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'Mozart would have made video game music': composer Eímear Noone on a winning art form
The Irish composer and conductor – who’s worked with film director Gus Van Sant and on World of Warcraft – talks passionately about making game music

Keith Stuart

22, Oct, 2019 @6:01 AM

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The 50 best video games of the 21st century
Want to build worlds, become a crime kingpin, get lost in space, or enter the afterlife? Then our countdown of the 50 best games of the era has something for you

Keith Stuart and Keza MacDonald

19, Sep, 2019 @5:00 AM

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Ready players? Not if the game is young men doing real jobs
A new IMF report shows some stark gender trends in European and US workforce, including one that follows virtual reality in a new Spielberg film

Patrick Collinson

09, Apr, 2018 @5:24 PM

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Movie adaptations of video games are still mostly terrible. Why has no one cracked the code?
Games creators and writers give their theories on how an upcoming crop of adaptations could avoid the same pitfalls as Assassin’s Creed, World of Warcraft and Super Mario Bros

Keza MacDonald

29, Mar, 2018 @1:40 PM

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Big in Albania … countries that gave film flops a second life
The superheroes saved by Mexico, the video-game spinoff that became China’s 12th biggest movie ever, and the British comedian worshipped by a secretive communist nation. We remember the films somebody else loved

Graeme Virtue

12, Jul, 2017 @9:34 AM

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How do you feel about your child's gaming habits?
A charity has found the amount of time spent playing online games is one of parents’ main concerns. We’d like to hear your experiences

Guardian readers

07, Nov, 2016 @12:39 PM

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Success of Warcraft in China helps US open door to audience of 1.4 billion
But the huge potential rewards are also attracting Chinese investment in Hollywood businesses

Karl West

02, Jul, 2016 @3:00 PM

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The Warcraft movie: one of the most successful stinkers of all time
The adaptation of the computer game bombed in the US and has been panned by critics – but has grossed more than $378m so far. So who’s paying to watch?

21, Jun, 2016 @1:43 PM

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